FIZIX Labs

FIZIX License Gamebryo Engine & Speedtree

  • FIZIX License Gamebryo Engine & Speedtree

    FIZIX License Gamebryo Engine & Speedtree

    Posted by FIZIX Agency on Sat 7th February 2009 9:51am

    FIZIX are pleased to announce that we've licensed the game engine Gamebryo for upcoming game projects. Our decision to select Gamebryo was decided for a number of reasons. Firstly it's an incredibly flexible engine with next generation capabilities; which of course is incredibly useful for our internal gaming projects; working with technology that isn't restrictive. We also feel that it's a potent tool to have within our technical capabilities.

    The engine behind games from the likes of EA and Ubisoft, we think we've made the right decision and are excited to get our teeth stuck in.

    We like working with technology and within spaces other agencies aren't - it gives you greater variety and broader scope; it also teaches you things you wouldn't have encountered otherwise; some of that can be applied to the regular projects we all work on day to day, so alongside this we've been working with a number of other middleware's; now adding technology such as Speedtree to our licensed technologies.